Mobile Game UI / Art Direction

dEmpire of Vampire

A modern gothic UI for a Play-to-Earn NFT Metaverse.

I had the exciting privilege of joining the incredible game studio Vameon in its early days, stepping into the role of Art Director of UI and Marketing for their first groundbreaking mobile game, dEmpire of Vampire. Leading the design vision for this innovative action RPG from the ground up, I established a modern, vampire-inspired gothic style that seamlessly blends bold aesthetics with intuitive functionality. My work included crafting an extensive library of UI components, a detailed style guide, and a dynamic, work-in-progress design system in Figma. This creative journey was a highly collaborative process with Vameon’s talented team—spanning project managers, game designers, producers, animators, and developers—where I transformed UX briefs into polished UI screens, interactive flows, and assets ready for Unity integration.

Beyond the core UI design, I immersed myself in the game’s creative universe, contributing to interactive features, UX improvements, and usability testing. I also provided animated demos, concept art direction, and original digital and AI-generated assets for in-game use and marketing materials. From brainstorming features to researching other games for inspiration, my role touched multiple aspects of the project. Working on dEmpire of Vampire—a game that pushes boundaries with blockchain integration and NFT-enabled characters—has been both an incredible honor and a thrilling challenge.

Don’t miss your chance to explore this world of darkness! For more details and to download the game, visit Vameon’s official website.

Role

Art Direction
Game UI Design
Design System
Digital Art

Year

2023-present

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Gameplay HUD

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Battle HUD

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Skill Cards

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Tomb

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Clan Selection

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Character Customisation

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User Profiles

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Map Location

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Quests

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Wallet

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Shop

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Popups & Overlays

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Login & Settings

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Old Concept Designs

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Iconography

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Professional Work